After finishing Animator vs. Animation II (late 2006/early 2007), I received a message on Newgrounds from a high school freshman named Charles Yeh who wanted to help me make a game version of the animation. I looked at the stuff he had made and I was extremely impressed. For a 14 year old he had everything down. So we worked on a game together. I made all the art/animation/assets and he programmed everything using ActionScipt.Looking at it and playing it now, it’s clear that it wasn’t made by a major game company. It’s quite a challenging game to play, but there are many fun features that should keep you entertained!
Animators are responsible for creating animation that can be used in movies, video games, and other media based on a client's vision. Animators create storyboards to help them envision what the. The Chosen One is a main character of the Animator vs. Animation web series, serving as the main antagonist of Animator vs. Animation II and Animator vs. Animation III, and eventually becoming the main protagonist of Animator vs. He was the previous enemy of protagonist villain Alan Becker/the Animator, and befriended a fellow stick figure known as the Dark Lord, who became so.
CONTROLS:
(Stick Figure)
WASD: move/duck/drop through platforms
IJKL: select a tool to grab
Q: grab tool/let go of tool
E: toggle tool select & crosshairs
SPACE: attack with tool
U: swat cursor
U+WASD: punch/kick
O: defend
S+O: fetal positionP.S. This is actually the “Special Edition” of the game that has Survival Mode, where the Stick Figure will occasionally blow fire and duplicate itself. I recommend starting with “Play Original” and going through the tutorials, and then moving up to the missions and survival mode.
(Stick Figure)
WASD: move/duck/drop through platforms
IJKL: select a tool to grab
Q: grab tool/let go of tool
E: toggle tool select & crosshairs
SPACE: attack with tool
U: swat cursor
U+WASD: punch/kick
O: defend
S+O: fetal positionP.S. This is actually the “Special Edition” of the game that has Survival Mode, where the Stick Figure will occasionally blow fire and duplicate itself. I recommend starting with “Play Original” and going through the tutorials, and then moving up to the missions and survival mode.
Animator Vs Animation Movie Creator
After finishing Animator vs. Animation II (late 2006/early 2007), I received a message on Newgrounds from a high school freshman named Charles Yeh who wanted to help me make a game version of the animation. I looked at the stuff he had made and I was extremely impressed. For a 14 year old he had everything down. So we worked on a game together. I made all the art/animation/assets and he programmed everything using ActionScipt.Looking at it and playing it now, it’s clear that it wasn’t made by a major game company. It’s quite a challenging game to play, but there are many fun features that should keep you entertained!
Animator Vs Animation Mobile
CONTROLS:
(Stick Figure)
WASD: move/duck/drop through platforms
IJKL: select a tool to grab
Q: grab tool/let go of tool
E: toggle tool select & crosshairs
SPACE: attack with tool
U: swat cursor
U+WASD: punch/kick
O: defend
S+O: fetal positionP.S. This is actually the “Special Edition” of the game that has Survival Mode, where the Stick Figure will occasionally blow fire and duplicate itself. I recommend starting with “Play Original” and going through the tutorials, and then moving up to the missions and survival mode.
(Stick Figure)
WASD: move/duck/drop through platforms
IJKL: select a tool to grab
Q: grab tool/let go of tool
E: toggle tool select & crosshairs
SPACE: attack with tool
U: swat cursor
U+WASD: punch/kick
O: defend
S+O: fetal positionP.S. This is actually the “Special Edition” of the game that has Survival Mode, where the Stick Figure will occasionally blow fire and duplicate itself. I recommend starting with “Play Original” and going through the tutorials, and then moving up to the missions and survival mode.